Making A Game in Rust: Part 2
Let's Get Some Sound
Source code for this part
Now that my nitpicks have been addressed, we can start adding actual functionality. The first thing this game desperately needs is some sound. I want a catchy background tune for the entire game, as well as some sound effects to really make our ASCII action more dynamic. To start, we will add a simple background tune on repeat.
Background Music I decided to try the rodio library for my music playing needs since it looked very straight forward.
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