Making A Game in Rust: Part 3

Clean up the GUI

Source code for this part After adding a bunch of sounds, I did a bunch of play testing to make sure everything was working. As I did that, I noticed a pretty major issue with our menus. If you switch over to the buy menu for any vendor that happens to sell a lot of stuff, like the blacksmith, you get a massive list of items that is unreadable and unusable. [Read More]
rust  game  gui